University of Wisconsin–Madison

Idea Board Suggestions

The following suggestions were provided by Showcase attendees. A�The numbers in parentheses following some suggestions denote writing a proposal, acquire Zoloft. additional “votes” in favor of the suggestion.

If you wish to make additional suggestions, please email Barry Van Veen at

1) How could the makerspace and/or visualization center be used strategically to improve engineering education in the college?

  • We will use makerspace for undergraduate labs (2)
  • Use strategically to enhance student retention in engineering (1)
  • Seek ways to integrate makerspace with more structured laboratory instruction (e.g. labs have a�?carry awaya�? components that allow added exploration in maker space)
  • Integrate directly w/ courses to do short, hands-on active learning projects that arena��t possible in classrooms.
  • Proved place for students to learn basic skills such as SAE vs metric bolts. Iso vs Npt pipe fittings. Difference of analog/ digital signals. And other a�?common sensea�? concepts that may be missed in modern culture.
  • A lot of wall art to show range of recent project/products.
  • Tie in w/ entrepreneurial opportunities for students to explore.

2) How do you envision using the makerspace and/or visualization center?

  • Letting small groups of students work on projects for required lab courses (1)
  • Dona��t duplication efforts in shops (1)
  • Enable easier access for projects
  • This space would be used for civil/environmental design projects.
  • Student orgs and/or individuals should use it for prototyping/design for completions campus wide to national level.
  • Any PCs should have JMP and python/conda installed.
  • Make the creative circle bigger. Divide the creative arc into:
    • Invent new technology
    • Apply new tech/materials to real problems
    • Integrate solutions.
  • I would like to use it to teach the lab of ME 514, a�?additive mana�?, as well as for senior design groups I advise.

3) What kinds of policies (governance, access, cost recovery) would make the makerspace and/or visualization center most successful?

  • Engage students as much as possible in running the centers
  • Bring in College IT earlier in the planning process (2)
  • Make it open to Non-engineering students (art, design, etc.) (2)
  • College pay for FTE. Students pay for materials. No entrance fee! Pay w/ wiscard like w/ printers
  • Provide clearly communicated access clauses. Have alarm on doors if propped open (or students will always prop doors open).
  • Have semesters/ year build/design competitions w/ $1000 cash prizes. Day long completions w/ goals stated the day of.
  • Raise differential tuition
  • Have feedback box w/ pen/papers near door
  • Make student s renew/switch locker rentals once a semester.

4) What kind of equipment should be in the makerspace and/or visualization center?

  • Include pick and place machine for circuit board assembly (8)
  • Visualization center should have capability for video conferencing (4)
  • More enablers for embedded systems: low cost USB oscilloscopes, DSP tools, WiFi/Bluetooth integration.
  • Laser Cutters (1)
  • Sewing machines, harnesses, slings, biomed, etc. (1)
  • Embedded electronics, prototyping resources (Soldering irons and ovens, recommended modules and supplies in stock, staff with expertise). (2)
  • Laser/blue light scanners and software for reverse engineering 3D surfaces (1)
  • Computational tools (1)
  • Design software with visualizing (both computer simulation for walkthroughs and 3D model for architectural renderings) for large scale projects like buildings, highways, bridges, treatment plants, etc. a�� (Civil 3D, Revit, navisworks, etc.) (1)
  • Touch tables for collaboration on design drawings.
  • Consolidate printing standards/protocols and software (1)
  • Multiscale- besides 3D desktop printers, have micron-scale abilities for microfluidics, lab-on-a-chip, etc.
  • Purchase raw materials e.g. Arduinos, resistors, capacitors, ss tubing, exacto knives, bolts, etc.
  • Printer for electrical circuits, Composite printers (Mark Two), 8-10 home user printers, ceramic printers, potentially binder jetting with metal powder and sinter oven (Exone)
  • Have display case of different type of rapid prototyping. E.G. Cardboard models, 3D printing, foam mock a��up etc.

5) Add any general comments on education innovation, classrooms, facilities, etc.

  • Facilities should be open as many hours as possible (especially late nights and weekends) (2)
  • Student study/collaboration space is important (1)
  • Rooms for teamwork
  • Could use people familiar with software to offer guidance to students (1)
  • Provide sufficient staff and resources onsite (2)
  • Provide more open lab (non-classroom) computers(1)
  • Use Regenerative design principles as core criteria
  • Open to distance degree students.
  • It would be nice to have a graduating summer design capstone a�?boot campa�? for all the college student (like CBE summer lab) that is housed in the makerlab.
  • Have a one credit class teaching students (and freshmen engrs) what they can do (and common sense skills)
  • Provide resources for (and make students aware of) maker export stuff/faculty to help students with whatever project therea��re working on.
  • Staff for instruction but a large SA population for general help.