The following suggestions were provided by Showcase attendees. The numbers in parentheses following some suggestions denote additional “votes” in favor of the suggestion.
If you wish to make additional suggestions, please email Barry Van Veen at email@example.com.
1) How could the makerspace and/or visualization center be used strategically to improve engineering education in the college?
- We will use makerspace for undergraduate labs (2)
- Use strategically to enhance student retention in engineering (1)
- Seek ways to integrate makerspace with more structured laboratory instruction (e.g. labs have “carry away” components that allow added exploration in maker space)
- Integrate directly w/ courses to do short, hands-on active learning projects that aren’t possible in classrooms.
- Proved place for students to learn basic skills such as SAE vs metric bolts. Iso vs Npt pipe fittings. Difference of analog/ digital signals. And other “common sense” concepts that may be missed in modern culture.
- A lot of wall art to show range of recent project/products.
- Tie in w/ entrepreneurial opportunities for students to explore.
2) How do you envision using the makerspace and/or visualization center?
- Letting small groups of students work on projects for required lab courses (1)
- Don’t duplication efforts in shops (1)
- Enable easier access for projects
- This space would be used for civil/environmental design projects.
- Student orgs and/or individuals should use it for prototyping/design for completions campus wide to national level.
- Any PCs should have JMP and python/conda installed.
- Make the creative circle bigger. Divide the creative arc into:
- Invent new technology
- Apply new tech/materials to real problems
- Integrate solutions.
- I would like to use it to teach the lab of ME 514, “additive man”, as well as for senior design groups I advise.
3) What kinds of policies (governance, access, cost recovery) would make the makerspace and/or visualization center most successful?
- Engage students as much as possible in running the centers
- Bring in College IT earlier in the planning process (2)
- Make it open to Non-engineering students (art, design, etc.) (2)
- College pay for FTE. Students pay for materials. No entrance fee! Pay w/ wiscard like w/ printers
- Provide clearly communicated access clauses. Have alarm on doors if propped open (or students will always prop doors open).
- Have semesters/ year build/design competitions w/ $1000 cash prizes. Day long completions w/ goals stated the day of.
- Raise differential tuition
- Have feedback box w/ pen/papers near door
- Make student s renew/switch locker rentals once a semester.
4) What kind of equipment should be in the makerspace and/or visualization center?
- Include pick and place machine for circuit board assembly (8)
- Visualization center should have capability for video conferencing (4)
- More enablers for embedded systems: low cost USB oscilloscopes, DSP tools, WiFi/Bluetooth integration.
- Laser Cutters (1)
- Sewing machines, harnesses, slings, biomed, etc. (1)
- Embedded electronics, prototyping resources (Soldering irons and ovens, recommended modules and supplies in stock, staff with expertise). (2)
- Laser/blue light scanners and software for reverse engineering 3D surfaces (1)
- Computational tools (1)
- Design software with visualizing (both computer simulation for walkthroughs and 3D model for architectural renderings) for large scale projects like buildings, highways, bridges, treatment plants, etc. – (Civil 3D, Revit, navisworks, etc.) (1)
- Touch tables for collaboration on design drawings.
- Consolidate printing standards/protocols and software (1)
- Multiscale- besides 3D desktop printers, have micron-scale abilities for microfluidics, lab-on-a-chip, etc.
- Purchase raw materials e.g. Arduinos, resistors, capacitors, ss tubing, exacto knives, bolts, etc.
- Printer for electrical circuits, Composite printers (Mark Two), 8-10 home user printers, ceramic printers, potentially binder jetting with metal powder and sinter oven (Exone)
- Have display case of different type of rapid prototyping. E.G. Cardboard models, 3D printing, foam mock –up etc.
5) Add any general comments on education innovation, classrooms, facilities, etc.
- Facilities should be open as many hours as possible (especially late nights and weekends) (2)
- Student study/collaboration space is important (1)
- Rooms for teamwork
- Could use people familiar with software to offer guidance to students (1)
- Provide sufficient staff and resources onsite (2)
- Provide more open lab (non-classroom) computers(1)
- Use Regenerative design principles as core criteria
- Open to distance degree students.
- It would be nice to have a graduating summer design capstone “boot camp” for all the college student (like CBE summer lab) that is housed in the makerlab.
- Have a one credit class teaching students (and freshmen engrs) what they can do (and common sense skills)
- Provide resources for (and make students aware of) maker export stuff/faculty to help students with whatever project there’re working on.
- Staff for instruction but a large SA population for general help.